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| publisher = Electronic Arts | director = Craig Sullivan | producer = Leanne Loombe Mat Thomas | designer = Jame Mouat | programmer = Christian Holmqvist | artist = Christopher Kristiansson | writer = Will Staples | composer = Vanesa Lorena Tate〔(【引用サイトリンク】url=http://vanesalorenatate.com/?p=1139 )〕 | series = ''Need for Speed'' | engine = Frostbite 3 | platforms = Microsoft Windows PlayStation 3 PlayStation 4 Xbox 360 Xbox One | released = PlayStation 4 Microsoft Windows, PlayStation 3 & Xbox 360 Xbox One | genre = Racing | modes = Single-player, multiplayer }} ''Need for Speed Rivals'' is an open world racing video game. Developed by Ghost Games and Criterion Games, it is the twentieth installment in the ''Need for Speed'' series. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on 19 November 2013, and for PlayStation 4 and Xbox One as launch titles in the same month. ''Need for Speed Rivals'' was met with a positive reception upon release, with critics mostly praising the visuals, controls, and online systems. ==Gameplay== ''Need for Speed Rivals'' features gameplay similar to earlier ''Need for Speed'' games, such as ''Need for Speed: Most Wanted'' and ''Need for Speed: Hot Pursuit''. Players take on the role of a Racer or Cop, with each side of the law offering its own play style.〔 ''Rivals'' features eleven upgradeable gadgets such as EMPs, shockwaves, spike strips, and the ability to call in roadblocks.〔 The game takes place in a fictional location known as Redview County. The open world features a similar set-up to ''Most Wanted'', with several jumps, speed traps, and unlockable cars, as well as shortcuts that are not shown on the map. ''Rivals'' features a career progression system for both Cop and Racer. Progression is made by means of Speedlists for Racer and Assignments for Cop, which are sets of objectives which involve dangerous driving, maneuvers, and race standings. When the player completes a set of objectives, the player levels up and unlocks new content, and is presented with another set of objectives to choose from.〔 The Autolog system, a competition-between-friends system, developed by Criterion for ''Hot Pursuit'', lets an Assignment or Speedlist to other players' times and posts them to a Speed Wall for local and global leaderboards. ''Rivals'' features a new social system called the ''AllDrive'', which allows players to transition from playing alone, to playing with friends, described as "destroying the line between single player and multiplayer". This allows players to in engage co-op gameplay as well as play against each other.〔 The game also features a dynamic weather system, which makes "the world feel alive in a much bigger sense than any other ''Need for Speed'' game".〔 ''Rivals'' also takes on some gameplay styles of earlier ''Underground'' titles in the franchise with cues on aesthetic vehicle personalization, such as paint jobs, decals, rims and license plates and liveries can be modified, as well as vehicle performance, and various 'Pursuit Tech' gadgets.〔 With the exception for the Aston Martin Vanquish, all vehicles are only available in either racer or police variant. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Need for Speed Rivals」の詳細全文を読む スポンサード リンク
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